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		<title>BCone</title>
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		<h1>BCone</h1>
		<p>Inherites from <a href="BGeometry.html">BGeometry</a></p>
		<h2>public</h2>
		<method num="0"><a href="#0">BCone</a>();</method><br/>
		<method num="1"><a href="#1">BCone</a>(float radius, float height, int sides, int segments = 1, int bottomSegments = 1);</method><br/>
		<method num="2"><a href="#2">~BCone</a>();</method><br/>
		<method num="3">void <a href="#3">setRadius</a>(float radius);</method><br/>
		<method num="4">float <a href="#4">radius</a>() const;</method><br/>
		<method num="5">void <a href="#5">setHeight</a>(float height);</method><br/>
		<method num="6">float <a href="#6">height</a>() const;</method><br/>
		<method num="7">void <a href="#7">setSides</a>(int sides);</method><br/>
		<method num="8">int <a href="#8">sides</a>() const;</method><br/>
		<method num="9">void <a href="#9">setSegments</a>(int segments);</method><br/>
		<method num="10">int <a href="#10">segments</a>() const;</method><br/>
		<method num="11">void <a href="#11">setBottomSegments</a>(int bottomSegments);</method><br/>
		<method num="12">int <a href="#12">bottomSegments</a>() const;</method><br/>
		<h2>protected</h2>
		<method num="13">virtual void <a href="#13">refresh</a>();</method><br/>
		<method num="14">virtual void <a href="#14">render</a>(BRender& render);</method><br/>
		<desc>
			<h2 id="desc">Description : </h2>
			<p tag="doc">Define Cone shape. it has one top point and lots of sides.</p>
			See also : 
		</desc>
		<br/>
		<h2 id="docs" tag="public">Public Method Document : </h2>
		<method id="0">
			<div>BCone();</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="1">
			<div>BCone(float radius, float height, int sides, int segments = 1, int bottomSegments = 1);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="2">
			<div>~BCone();</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="3">
			<div>void setRadius(float radius);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="4">
			<div>float radius() const;</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="5">
			<div>void setHeight(float height);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="6">
			<div>float height() const;</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="7">
			<div>void setSides(int sides);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="8">
			<div>int sides() const;</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="9">
			<div>void setSegments(int segments);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="10">
			<div>int segments() const;</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="11">
			<div>void setBottomSegments(int bottomSegments);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="12">
			<div>int bottomSegments() const;</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<h2 id="docs" tag="protected">Protected Method Document : </h2>
		<method id="13">
			<div>virtual void refresh();</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
		<br/>
		<method id="14">
			<div>virtual void render(BRender& render);</div>
			<p tag="doc">this is method comment</p>
			See also : 
		</method>
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